vendredi 31 mars 2017

New Tools Make it Easier to Build Games with Actions on Google

Google Now has been the company’s predictive assistant for years now, but they didn’t turn it into a commercial product until last year with Google Home. This is being powered by Google Assistant, and it is Google’s answer to Amazon’s Echo devices that have become quite popular since their launch. Having a product in the same market is one thing, but the success of Google Home and Google Assistant will rely on 3rd-party developer support.

Amazon recently announced Alexa has over 10,000 skills, which are aided by the wide number of 3rd-party developers who are supporting the platform. The company has even gone as far as to offer free AWS services to developers who create new skills. It’s clear that Google has a long way to go in order to catch up here, but Google Home and Google Assistant does offer some important features that Amazon Alexa has yet to leverage.

We recently talked about how Google Home will now defer to Google Assistant for tasks such as making a phone call, sending a text message, and setting a reminder. This is a great step in the right direction and we hope to see some additional news about Google Home and Google Assistant at I/O 2017 in May. This week though, Google announced they’re offering some tools for developers who want to create more immersive games using the platform.

The first tool here is a brand new sound effect library that should help to make your game more engaging. The second tool that Google announced was a guide on how to bring text adventures to the platform. With many of them being public domain now, Google is encouraging developers to re-introduce these classics to Google Assistant users on Google Home. Lastly, Google just announced an expanded list of tool and consultant companies who have integrated their development solutions with Actions on Google.

These collaborators are there to help you bring your ideas to the platform.

Source: Google Developers Blog



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